Group Progress Update will not be marked directly, however, this will influence the final grade. This will require your group to have completed a list of activities. Group Progress Update (Group work): Your group will provide regular updates on your progress in this assignment to your tutor during your weekly lab classes. The report is due 11.59pm, Friday (Week 12). This is where your final work will be graded. You will demonstrate your group and individual work. The report analysing the design and implementation of your software, and the use of your test cases. Milestone 4 : Written report & demostration.The individual work is worth 15% of the course mark. The individual component (M3) is due 11.59pm, Friday (Week 12). Mi lestone 3 (Individual work): You will individually extend upon your group’s implementation with additional functionality (called enhancements).The group component (M1 & M2) is due 11.59pm, Friday (Week 10). The group work (milestone 1 & 2) is worth 30% of the course mark. Milestone 2 (Group work): A fully functioning implementation of the base Qwirkle game play, which pass Milestone 1 tests.Milestone 1 (Group work): Test Cases, to be developed to ensure your Qwirkle implementation is correct.– Use group collaboration tools This assignment is divided into four Milestones: Practice the programming skills covered throughout this course, such as:.However, this assignment will use a modified version of the rules, detailed in Section 2.5. TableTop rules explanation of full game:.įor an explanation of the rules and gameplay: ![]() In this assignment you will implement a 2-player text-based version of the Board Game Qwirkle.
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